Mini-games

Mini-games that keep the energy up between the big wins

Big games are awesome — but the best shows never lose momentum. These short, hands-on games give your host quick, exciting moments to run while the headline props reset.

The lineup

Example show lineup

The games below are running in live venues on this equipment today. [Final mini-game list is confirmed per package]

Spin to Win01
Wheel

Spin to Win

Teams solve the puzzle, then spin for the payout. The wheel decides how big the round was.

Between rounds · 3–5 min

Jackpot Falls02
Plinko

Jackpot Falls

Earn pucks, climb the ladder, drop them down the giant board. Pure luck, pure noise.

Finale-ready · 3–5 min

Tic Tac Duel03
Light board

Tic Tac Duel

Two teams race to claim squares on the giant lit board. First line wins the round.

Physical · 2–3 min

Duel or No Duel04
Case board

Duel or No Duel

Open the numbered boxes, take the offer or push your luck — the room shouts the answer.

Suspense · 4–6 min

Friendly Feud05
Survey

Friendly Feud

Guess the top survey answers before the other team steals the board.

Team classic · 5–8 min

Lightning Round06
Buzzers

Lightning Round

60 seconds, rapid-fire questions on the big screen, lock-out buzzers on the podiums.

Fast · 1–2 min

The Brain Challenge07
Quiz board

The Brain Challenge

Pick a category and a value, answer to bank it. The scoreboard does the maths.

Headliner · 8–10 min

Hoops Face-off08
Skill

Hoops Face-off

One shot each at the lit hoop, best of three. Loudest 90 seconds of the night.

Skill · 1–2 min

Show flow

How a 60-minute session runs

An infographic of the rhythm your host follows. Headline games carry the arc; mini-games fill every reset.

0'
Warm-upTeams named, buzzers tested, host banter. Lightning Round to wake the room.
10'
HeadlinerThe Brain Challenge or Friendly Feud on the big screen.
25'
Get physicalTic Tac Duel and Hoops Face-off — everyone out of their seats.
40'
Push your luckDuel or No Duel, then Spin to Win for the round payout.
55'
Jackpot FallsPucks earned all night go down the giant Plinko board. Trophy, photos, rebook.
A game show host with a microphone points at the camera from a lit podium
Why mini-games matter

Designed to be fast to run, easy for staff, exciting for guests

  • Keep teams engaged between big games — instant hands-on play so guests stay involved, not waiting.
  • Boost host momentum and rhythm — quick, exciting moments that keep the show moving.
  • Create physical, memorable gameplay — real props and tactile games teams play together.
  • Support teamwork and friendly competition — simple scoring that's easy to follow in the moment.

Ask which mini-games are in your package

Tell us your crowd — families, corporate, nightlife — and we’ll recommend the lineup.

Get a quote
Get a quote — no franchise fees